Fallout 4 VR Needs A Lot Of Convincing To Come Out Good

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It is good to know that development of Fallout 4 VR has made huge progress in the pace of one year but there are still many elements lacking in the game which may spoil the overall gaming experience.

After checking out Fallout 4 VR’s unveiling at E3, we can’t help but feel cautious towards the game and this is because of the fact that virtual reality titles are technically demanding. Virtual reality basically needs at least 90FPS running at a stable pace and this is something which we don’t think Bethesda can deliver.

The game developer has got a rich history for producing games with unstable framerates hence our cautious view on Fallout 4 VR. Even if Bethesda is to hit the mark with the game, we already spot some missing features in Fallout 4 VR that can ruin the entire VR experience.

The game does not have arms and hands thus giving off an awkward feel. The absence of these basic features makes it feel like the VR system is tweaked base on standard First-Person view.

The good news here is that Fallout 4 VR is not complete yet hence there is time for Bethesda to add in the missing features. All we can say is that the game developer should look into Star Trek: Bridge Crew and take some inspirations before calling Fallout 4 VR the real deal.