Fallout 5: The 3 Fallout 4 Failures Which Needs Addressing
Every new Fallout title released will come with plenty of elements taken from the previous title but they are improved on to offer a better experience. The same can be expected for Fallout 5, which is bound to absorb the gameplay aspects of Fallout 4. However, there are three things on Fallout 4 which needs severe upgrades and they are as follow:
The main plot in Fallout 4 is nice but completing the main objectives made Fallout 4 felt short. Bethesda tried covering it up with side-quests that are related to the main plot but their end result is horrible. The side-quests do not have any impact in the game and this needs addressing in Fallout 5.
This particular feature was introduced in Fallout 4 and it is what made the game feel special. However, it has been overused throughout the game and this gives of a repetitive feel. This needs strong addressing in Fallout 5.
The enemies roaming around the Wasteland are mostly ghouls. We want to see more varieties in this area, especially in Fallout 5.
These three points are the weak areas in Fallout 4 and they must be addressed in Fallout 5 if Bethesda wants the future sequel to be better. Wouldn’t you agree?